v1.0.17 Gameplay Changes & Fixes
Enjoy gameplay upgrades and quality of life fixes during the spooky season and beyond. The main focus this round was removing some pain points for new and experienced players alike. Hopefully, you’ll have an all around more exciting and fun time!
Summary:
- Better display support for wide and standard screens plus audio fixes.
- Much more engaging asteroids, drone boss, and some heavy enemies.
Ultra Wide Support & Layout Fixes
Removed side bars for full panoramic view and adjusted UI layouts for a consistent look across various display ratios. In the process, the support ship dashboard HUD also got a cleaner layout to avoid overlapping items. Looks better on 16:9, 16:10, and 21:9 ratio displays.
Boss Upgrade
The boss with attack drones now use the attack drones repeatedly throughout the battle, and it is more resilient against the Blackout Device. This might be the best boss fight in the game now! Hopefully, you’ll enjoy a more engaging combat experience.
Audio Fixes
All menu sounds are now affected by the Sound FX volume slider, plus the strange bug causing menu sounds during battle was fixed. This annoyance is gone and you have a bit more control over the balance of what you hear.
Asteroid Behavior
To reduce frustrating deaths, asteroids no longer blast apart as aggressively, but are now a more interesting challenge and possible utility. Witness chain reactions as one fragment destroys a neighboring asteroid. Asteroids are now more manageable and fun.
Lateral Heavy Enemy Vulnerability
Too ease up the grind, especially for first time players in the first level, those side armored heavy gunships are now prevented from fully closing their impenetrable outer armor. It might still take some skill, but you can deal damage at all times against these oversized tanks.
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