Category: REVO

REVO v0.41.0 Clarity Update

Sometimes you just need to better see what’s happening. This was done in two ways: more glow and more info. Thanks to some tester feedback, we have a slightly more polished experience that should help new players learn just a little faster.

REVO v0.40.1: Storm Update

Did you feel that? I think there’s a storm closing in. That’s right, even deep space has weather of a kind, especially in this electrifying update for REVO.

REVO v0.40.0: Recharge Update

Knowing what’s ahead can give you a fair shot at success while not having long to react can be very exciting. In this update, I attempt to achieve both.

REVO v0.39.0: Defense & Offense

Enemies are now tougher, weapons are more powerful, level and resource progression is smoother, and bugs are fixed-er.

REVO v0.38.0: Weapon Collisions

For the last two weeks, I have rebuilt a core system of the game. This is the sort of work that has happened more and more over the past year or so as we approach a completed state. It’s important to make sure existing features work as intended.

REVO v0.37.0: Blackout Update

If you haven’t tried the Blackout device in REVO, you’ve really been missing out, but now that it’s locked behind a boss battle, and given the increased difficulty of the entire game, I wish you luck in laying hold of it. You’ll be very glad you did, however.